Graveyard Shift

Keep the graveyard quiet until dawn.
- Windows
- Linux
- Browser demo
- 15Skills
- 9Items
- 15Evolutions
- 21Monsters
- 4Nights
- 4Bosses
About the game
It’s midnight at Hollow Hill Cemetery, and the residents are clocking in.
You are Mortimer, the night groundskeeper. Your tools swing themselves — you keep moving, scoop up the candy and pick a card every level. Keep the graveyard quiet until dawn, and put the boss back in the ground before the sun comes up.
Start with a shovel, end with a storm
Every level-up deals you three cards. Stack skills, pair them with the right items, and a golden card turns a weapon into something much bigger. Fifteen skills, nine items, fifteen evolutions — what each weapon becomes is yours to find out.
Midnight to dawn
Each run is a single night shift. Skeletons and bat swarms come first, then candy rain and elites carrying coffin chests. At 2:30 AM the Headless Horseman rides in. At 5:00 AM the night’s boss climbs out — beat it before the sun comes up at 6:30 AM, or the night never ends.
Come back stronger
The blue candy you carry home buys permanent upgrades in the Supply Shed: more power, a dodge roll, potions. Thirty-three upgrades and fifty-nine achievements and bounties, some of which unlock new weapons.
Four nights
The free demo is the whole first night. The full game adds three more, each with its own ground, music and monsters — and a boss you’ll have to figure out.
Screenshots
From the first night
System requirements
- OS
- Windows 10 or newer (64-bit) · Linux x86_64
- Graphics
- Any GPU with OpenGL 3.3
- Memory
- 2 GB RAM
- Storage
- 200 MB
- Browser demo
- A current Chrome, Edge or Firefox with WebGL 2
Press & creators
Screenshots, key art, logos and a fact sheet, free to use in coverage, videos and streams of Graveyard Shift.
Made with Godot. Sprites and key art were generated with AI image models and curated by hand; all sound and music is synthesized in code for the game.
